top of page
Bermuda Triangle - Shader Graph
VFX from Big Fish's Evermerge
​
Wave color patch created in Photoshop
Shader created in Unity Shader Graph
Particles created in Unity Particle System
Implemented in Unity
​
3/22/2024
Magic water effect for a Bermuda Triangle event

Simple exposed variables to allow easy and quick interation

Reversed engineered an existing wave HSL shader into a shader graph

Added two layers of shifting color
bottom of page